> For the complete documentation index, see [llms.txt](https://gamepaper.noagame.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gamepaper.noagame.io/the-game/gameplay/turns.md).

# Turns

* Games are played in turns.
* A turn is when all 8 active hero cards on the battlground (4 from player and 4 from enemy NPC) take their turn. Once each of the 8 cards takes 1 action, a new turn starts.
* If any cards are eliminated, new ones will be randomly drawn from the draw pile (if any available) before next turn starts.
* Each turn is started at random by the player or the enemy NPC.
* The order in which each card will engage is determined by SPEED stat of the hero cards. If 2 hero cards have the same speed, one will be randomly picked to take action first.

#### Example of game turn and order in which cards take action

The player has 4 cards on the battleground. The cards have speed as follows: 1, 2, 3 and 4. The enemy NPC also has 4 cards but with the following speed stats: 1, 2, 3 and 3.

1. Game starts: The player is randomly chosen to start the turn.&#x20;
2. The card with the highest speed from the player's lineup goes first. In this case, the card with speed 4.
3. The enemy engages. It's highest speed card is 3. Since there are 2 cards with this speed, one is randomly chosen out of the two to engage.
4. The player's card with 3 speed takes action next.
5. Now the enemy's second card with speed 3 engages.
6. The game continues until all cards on the battlefield take action.


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